

In the next section, you will learn how you can implement cel shading. You will see this a lot in anime-styled games such as Guilty Gear Xrd and Dragon Ball FighterZ. This helps an image look like it was drawn or inked. Notice that the character’s shading does not utilize bands of color.Įven though outlines are not cel shading, it is common to combine them together. Although this game has a stylized look, it is not cel shaded. One for shadows, one for midtones and one for highlights.Ī common misconception is that if something has outlines, it is cel shaded. Note that only the character has cel shading while the background does not. What is Cel Shading?Ĭel shading is when you render something using multiple bands of color rather than a continuous gradient.īelow is an example of cel shading in The Legend of Zelda: Breath of the Wild. Before you start, you should know what cel shading is. This is the character you will be cel shading.

Navigate to the project folder and open CelShader.uproject. Note: This tutorial is part of a 4-part tutorial series on shaders in Unreal Engine:ĭownload the starter project and unzip it.
